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AI Insights · Timothy · October 2024

Top 5 io Games Apps in Luxembourg: Q3 2024 Performance Overview

Explore the performance trends of the top io games on a unified platform in Luxembourg during Q3 2024, with insights on downloads, revenue, and active users.

Top 5 io Games Apps in Luxembourg: Q3 2024 Performance Overview

In the third quarter of 2024, the top io games on a unified platform in Luxembourg showcased varied performance trends in terms of downloads, revenue, and weekly active users, as reported by Sensor Tower.

Snake Clash!, developed by Supercent, Inc., saw its revenue fluctuate, peaking at $81 in early August and closing the quarter with $28. Downloads started at 224 in early July, increasing to 358 by mid-July, and concluding at 179 by the end of September. Weekly active users showed an initial increase from 827 to 1116 by late July, before slightly declining to 966 by the end of the quarter.

Hole.io from Voodoo experienced modest revenue variations, with a notable increase to $28 in early August and ending September at $24. Downloads surged significantly from 143 at the start of July to 393 by the end of September. The game’s weekly active users rose sharply, beginning at 758 and reaching a substantial 1515 by the end of the quarter.

Paper.io 2, another title from Voodoo, recorded its highest revenue in late August at $102, closing September with $49. Downloads peaked at 238 in late July, with a slight decline to 113 by the quarter’s end. Weekly active users peaked at 598 in early August, gradually decreasing to 476 by late September.

Snake.io - Fun Online Snake, by Kooapps, achieved its highest revenue of $71 in early July, with a gradual decrease, ending at $15 in late September. Downloads showed a consistent upward trend, from 82 in early July to 97 by the end of September. The weekly active users increased to a peak of 1186 in early September, before a slight decrease to 845 at the end of the quarter.

Lastly, slither.io by Lowtech Studios LLC, despite generating no revenue, saw its downloads fluctuate, starting at 58 in early July and closing at 36 by the end of September. Weekly active users peaked at 598 in early August, eventually declining to 325 by late September.

These insights are derived from Sensor Tower's data, providing a comprehensive view of the io games market in Luxembourg. For more detailed analysis and insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2024